Hi again! This is Tungnon here, the most handsome TDD player ever! And today as I'm specialize at this stuff I shall make this Dark Tower to help everyone have a nice time challenge it! Btw, I like big pics.
WARNING THIS BLOG IS UNDER DEVELOPEMENT! YOU MIGHT EXPECTED IMPERFECTION!
What's Dark Tower?[]
Dark Tower is a HUGE dungeon which contain many powerful "bosses". Dark Tower can be unlocked by beating Scorching Desert , Floating Islands and Dried Up Riverbed. Well I don't have anything to say here anymore. If you are reading this plz go to other paragraph and Tungnon is handsome.
What you got from climbing this tower?[]
- Climbing dark tower is the ideal test to your party that is your party strong enough?
- After you can climb dark tower easily (can OTK monsters there), this maybe ideal way to train your monsters. With the xp bonus from finishing quests you will get lots of xp. Thx D-Rodd for this nice suggestion!
Things you need to know before going there. (I know you might know these info now.)[]
- You enter Dark Tower with EVERY HERO you got. The order of heroes is Adventurer, Wizard, Ninja and Hunter. So if your adventurer died up there you can continute doing your job with your wizard.
- Before you starting your journey there some wild NPC offer you 1 item from four of them. I gonna explain about those later.
- Dark Tower contains 50 floors. For each 5 floors, you can get 1 sticker there and NPC will offer item again. You can save your progress every 5 floors
- The monsters there are stronger as you proceed. The highest HP of boss that can be found there got 30.000 HP!
The Items[]
Items that NPC offer you help you a lot in climbing dark tower. They got four of them and each of them can have their level maxed at lv 4. So you have to choose wisely! They are : (order from left to right)
Damage Block []
Description : Blocking all incoming non poison attacks reducing the damage by 25,50,60,75 (from lv 1 to lv 4) %
Overview Analysis : Good item for entire Dark Tower that helps you block the damage. But, you might only needed to up it by only 2 level cuz rest of levels are kinda useless for me.
Score : 4/5
Skip Monster Turn[]
Description : There will be a 10,20,30,40 % chance of a monster missing a turn.
Overview Analysis : This item looks nice. With a chance to roll 1, if you have maxed this item you might get very high chance to get free turn. I suggest you pick this choice when you have party healer.
Score : 3/5
White Breeze
Description : At the start if each floor your health will be restored with 400,500,600,700 HP.
Overview Analysis : Good item for later floor because monsters there got huge HP and you might have to get attacked by bosses. This item work well with damage block. But if you already bring party healer this item maybe not necressary for the run.
Score : 2/5
Critical Damage[]
Description : At the start of each round perform a critical strike removing 10,20,30,40 % of enemy's HP. Overview Analysis : Many ppl think this item is useless. "Only 10 %?" "So worthless" But if you progress, this item is very useful to remove hugh pile of HP. For example, Boss with 20000 HP when got critical hit with 40% its Hp is reduced by 8000. WOW , IF you don't have this item while climbing plz reset your progress!
Score : 5/5
The stickers.[]
Each 5 floors you can get 1 sticker from the "gachapon" (looks like gachapon in maplestory) each of them has the appearance of monsters. If you manage to catch a full "Farkles" set, you may get a worthly award for it. "What's the reward?" Time will tell us....
Preparation[]
Before you going to climb Dark Tower make sure you have some of these requirement before going there. (You can go with weak monsters but I hope you got GL to do that :D)
- There should be at least 2 hard hitter in your party. Each of them should cazn be able to deal at least 300 Damage Per Roll WITHOUT ITEMS. What monnsters should I go with? Here are list of monsters that can go to dark tower. I recommand monsters with dice set C, D and E because they can strong at the mid-game (level 40-50) and can take down monsters in dark tower without worry.
- Items those equipped with your monsters are important. They boost your damage up to 5 times. So you might to have your percent boost to be at least 300% to be good. [image here]
- You can get the third hard hitter if you think you didn't get hurt from bosses there. But I would recommend that you should have the "party healer" in your party. They can heal the damage from the bosses without bothering "spring breeze" and you can add some points to Free Turn items. [image here]
- The party healers should have equipped with loads of elvis bobheads or band aids in order to have a maximum healing performance.
- Lastly, don't ever think to bring poisoners or monsters with poison core dice there. Poison damage is too weak to deal that big bosses.
Here is my party.
My other monsters? Most of my monsters are released but some of them I froze them in the cryo engine and given to other heroes.
Climbing the dark tower.[]
What are you waiting for? It's time to ROCK!
Floor 1 - 5[]
Explaination
This floor is very easy. Monsters here just got same HP as rare monsters (ultra, super, mega) but its just 4 vs 1. Do you think I gonna explain more? If you think these monsters are too hard for you plz train your monsters more. Srsly, my adventurer can handle them all without my monsters.
Typical Boss' HP Range : 800 - 3000.
Recommend Item Choice : Critical Damage Lv 1.
Floor 6 - 10[]
Explaination
A LITTLE BIT harder from first 5 floors but still easy. You shouldn't get hurt from these monsters unless your monsters are very weak.
Typical Boss' HP Range : 3500 - 6500
Recommend Item Choice : Critical Damage Lv 2.
Floor 11 - 15[]
Explaination
A LITTLE BIT harder from first 10 floors but still easy but not as much as so far now. You might get hurt a little bit due to bigger HP but no worry critical damage is your best friend now.
Typical Boss' HP Range : 6000 - 8500
Recommend Item Choice : Critical Damage Lv 3.
Floor 16 - 20[]
Explaination
Are those redstone torches? YAY TNT TIME! LOL JK. This floor is a bit harder from above now. Their HP are almost 10K. Still you can rely critical damage to help you. 40% is so big.
Typical Boss' HP Range : 8500 - 9200
Recommend Item Choice : Critical Damage Lv 4.
Floor 21 - 25[]
Explaination
These floors got HP nearly as 16 - 20 floor. If you can manage them easily you might have no problem with these monsters. Remember to choose Damage Block!
Typical Boss' HP Range : 9100 - 9650
Recommend Item Choice : Damage Block Lv 1.
Floor 26 - 30[]
Something screw up this page and I lost my edit :( Sry guys!