Dice are the primary source of attack power found in the game. They are made using various Dice Shards, which in turn can be found by killing monsters, as treasure after a stage, by releasing caught monsters, or by smashing uncut dice. When smashing uncut dice, it is best to smash multiples at once. While each uncut dice results in 2 shards, smashing in larger amounts raises the chance of rarer shards.
Shards are used to build dice from a plan. When attempting to build the dice two windows will appear. The first shows the shards you have, and the second shows the shards you need. If you are missing shards from the recipe, the game will automatically attempt to use an ultra shard to replace it.
Dice Elements[]
Brief guide to Shards:
- C: Common
- R: Rare
- Fi: Fire
- W: Water
- Fo: Forest
- H: Health
- U: Ultra
Attack Dice[]
Attack dice are the basic type of dice and undoubtedly the first kind that a player will encounter. They have no special effects of any kind and deal neutral damage against Monsters.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Attack | 1-6 | Each roll can result in 2-6 attack points. | 1 | 2C | |
Double Attack | 1-6 | This attack dice value will be multiplied by two. | 1 | 2C, 1R | |
Triple Attack | 1-6 | This attack dice value will be multiplied by three. | 1 | 4C, 2R | |
Quadruple Attack | 1-6 | This attack dice value will be multiplied by four. | 1 | 6C, 3R, 1U | |
Quintuple Attack | 1-6 | This attack dice value will be multiplied by five. | 1 | 8C, 4R, 1U | |
Sextuple Attack | 1-6 | This attack dice value will be multiplied by six. | 1 | 10C, 5R, 1U | |
Attack > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 5C | |
Attack > 2 | 1-6 | This dice will roll a 3 or better every time. | - | 7C | |
Attack > 3 | 4-6 | This dice will roll a 4 or better every time. | - | 9C | |
Attack Multiplier 1-2 | x1-2 | This will multiply the score of your current roll by its value. | - | 3C, 1R | |
Attack Multiplier 1-3 | x1-3 | This will multiply the score of your current roll by its value. | - | 6C, 1R | |
Attack Multiplier 1-4 | x1-4 | This will multiply the score of your current roll by its value. | - | 9C, 2R, 1U | |
Attack Multiplier 1-5 | x1-5 | This will multiply the score of your current roll by its value. | - | 12C, 2R, 1U | |
Attack Multiplier 1-6 | x1-6 | This will multiply the score of your current roll by its value. | - | 15C, 3R, 1U | |
Attack Multiplier > 1 | x2-6 | This will multiply the score of your current roll by its value. | - | 10C, 5R, 1U | |
Attack Multiplier > 2 | x3-6 | This will multiply the score of your current roll by its value. | - | 10C, 5R, 2U | |
Attack Multiplier > 3 | x4-6 | This will multiply the score of your current roll by its value. | - | 10C, 5R, 3U |
Vampire Dice[]
Vampire dice are a rare kind of dice only used by monsters found within the Event Dungeon. Essentially, they are a cross between health dice and normal attack dice. The only distinction from a neutral Attack dice is that once a monster attacks with Vampire Power, or VP, it will heal either the amount of VP shown on the attack or the amount of HP remaining the targeted enemy has—whichever is lower. Every other function is carried out as if it were a neutral Attack dice. Note that Items which normally increase health restored will not increase health restored by Vampire dice.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Vampire | 1-6 | Each roll can result in 2-6 vampire points. | 1 | 4C, 1R, 1H | |
Double Vampire | 1-6 | This vampire dice value will be multiplied by two. | 1 | 4C, 2R, 2H | |
Triple Vampire | 1-6 | This vampire dice value will be multiplied by three. | 1 | 6C, 3R, 3H | |
Quadruple Vampire | 1-6 | This vampire dice value will be multiplied by four. | 1 | 10C, 4R, 5H, 1U | |
Quintuple Vampire | 1-6 | This vampire dice value will be multiplied by five. | 1 | - | |
Sextuple Vampire | 1-6 | This vampire dice value will be multiplied by six. | 1 | - | |
Vampire > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 6C, 2R, 3H | |
Vampire > 2 | 3-6 | This dice will roll a 3 or better every time. | - | - | |
Vampire > 3 | 4-6 | This dice will roll a 4 or better every time. | - | - | |
Vampire Multiplier 1-2 | x1-2 | This will multiply the score of your current roll by its value. | - | 3C, 1R, 1H | |
Vampire Multiplier 1-3 | x1-3 | This will multiply the score of your current roll by its value. | - | 6C, 1R, 2H | |
Vampire Multiplier 1-4 | x1-4 | This will multiply the score of your current roll by its value. | - | 9C, 2R, 3H, 1U | |
Vampire Multiplier 1-5 | x1-5 | This will multiply the score of your current roll by its value. | - | - | |
Vampire Multiplier 1-6 | x1-6 | This will multiply the score of your current roll by its value. | - | - | |
Vampire Multiplier > 1 | x2-6 | This will multiply the score of your current roll by its value. | - | - | |
Vampire Multiplier > 2 | x3-6 | This will multiply the score of your current roll by its value. | - | - | |
Vampire Multiplier > 3 | x4-6 | This will multiply the score of your current roll by its value. | - | - |
Poison Dice[]
At the start of a side's turn, all monsters afflicted with poison will take damage according to the purple number above them. Poison amount will be cut roughly in half after damage is dealt, until the effect reduces down to 0.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Poison | 1-6 |
Each roll can result in 2-6 poison. |
1 | 2C, 1R | |
Double Poison | 1-6 |
This poison dice value will be multiplied by two. |
1 | 3C, 2R | |
Triple Poison | 1-6 | This poison dice value will be multiplied by three. | 1 | 4C, 2R | |
Quadruple Poison | 1-6 | This poison dice value will be multiplied by four. | 1 | 8C, 3R | |
Quintuple Poison |
1-6 | This poison dice value will be multiplied by five. | 1 | 12C, 3R, 1U | |
Sextuple Poison | 1-6 | This poison dice value will be multiplied by six. | 1 | 16C, 3R, 1U |
Poison All Dice[]
Poison damage will affect all members of the opposing party's team. Additionally, the hero and all monsters will receive health when opponents are killed by a poison overkill.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Poison All | 1-6 |
Each roll can result in 2-6 poison all points. |
1 | 4C, 2R | |
Double Poison All | 1-6 |
This poison all dice value will be multiplied by two. |
1 | 5C, 3R | |
Triple Poison All | 1-6 | This poison all dice value will be multiplied by three. | 1 | 9C, 3R | |
Quadruple Poison All | 1-6 | This poison all dice value will be multiplied by four. | 1 | 13C, 4R | |
Quintuple Poison All |
1-6 | This poison all dice value will be multiplied by five. | 1 | 17C, 4R, 1U | |
Sextuple Poison All | 1-6 | This poison all dice value will be multiplied by six. | 1 | 21C, 4R, 1U | |
Poison All > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 5C, 2R | |
Poison All > 2 | 3-6 | This dice will roll a 3 or better every time. | - | 6C, 3R | |
Poison All > 3 | 4-6 | This dice will roll a 4 or better every time. | - | 8C, 3R, 1U |
Health Dice[]
All Health dice rolls do not do damage. Instead, they have the potential to heal the character that is rolling them. If you end your turn with a healing amount, that amount will be healed on that character. Rolling a 1 on a healing die does not cause your turn to end.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Health | 1-6 |
All points above one are added to HP. |
- | 2H | |
Health > 1 | 2-6 | HP bonus dice that will roll a 2 or better every time. | - | 2C, 1R, 3H | |
Health > 2 | 3-6 | HP bonus dice that will roll a 3 or better every time. | - | 3C, 1R, 3H | |
Health > 3 | 4-6 | HP bonus dice that will roll a 4 or better every time. | - | 5C, 1R, 3H | |
Health Multiplier 1-2 | x1-2 | This dice will multiply the score of your health dice by its value. | - | 2C, 1R, 2H | |
Health Multiplier 1-3 | x1-3 | This dice will multiply the score of your health dice by its value. | - | 3C, 1R, 3H | |
Health Multiplier 1-4 | x1-4 | This dice will multiply the score of your health dice by its value. | - | 4C, 2R, 4H | |
Health Multiplier 1-5 | x1-5 | This dice will multiply the score of your health dice by its value. | - | 5C, 2R, 5H | |
Health Multiplier 1-6 | x1-6 | This dice will multiply the score of your health dice by its value. | - | - | |
Health Multiplier > 1 | x2-6 | This dice will multiply the score of your health dice by its value. | - | 4R, 7H | |
Health Multiplier > 2 | x3-6 | This dice will multiply the score of your health dice by its value. | - | 5R, 8H | |
Health Multiplier > 3 | x4-6 | This dice will multiply the score of your health dice by its value. | - | 5R, 9H, 1U |
Party Health Dice[]
Party Health dice rolls have the potential to heal the entire party for the amount of the roll. If the equipped monster with party health dice ends the turn without rolling a one on an attack die, the amount will heal the entire party for the rolled party health dice amount. As with standard health dice, rolling a 1 will not cause the turn to end. Health multiplier dice also apply to Party Health dice.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Party Health | 1-6 |
All points above one are added to party HP. |
- | 2C, 2H | |
Double Party Health | 1-6 |
This party health dice value will be multiplied by two. |
- | 3C, 1R, 3H | |
Triple Party Health | 1-6 | This party health dice value will be multiplied by three. | - | 4C, 1R, 3H, 1U | |
Quadruple Party Health | 1-6 | This party health dice value will be multiplied by four. | - | 6C, 2R, 4H, 1U | |
Quintuple Party Health |
1-6 | This party health dice value will be multiplied by five. | - | 8C, 2R, 4H, 1U | |
Sextuple Party Health | 1-6 | This party health dice value will be multiplied by six. | - | 10C, 3R, 5H, 1U | |
Party Health > 1 | 2-6 | This dice will roll a 2 or higher every time. | - | - | |
Party Health > 2 | 3-6 | This dice will roll a 3 or higher every time. | - | 3C, 1R, 3H | |
Party Health > 3 | 4-6 | This dice will roll a 4 or higher every time. | - | 4C, 1R, 5H, 1U |
Fire Attack/Vampire Dice[]
Attacks made with fire element dice double the final damage multiplier against forest element monsters and subtract a static 50% from the final damage multiplier against water element monsters. This attribute extends to fire Vampire dice, whose required shards are shown below the generic version's required shards.
Image | Name | Result | Description |
Fail Result |
Shards |
---|---|---|---|---|---|
Fire Attack | 1-6 | Each roll can result in 2-6 attack points with fire element. | 1 | 2Fi | |
1C, 3Fi, 1H | |||||
Double Fire Attack | 1-6 | This attack dice value will be multiplied by two. | 1 | 1C, 1R, 1Fi | |
- | |||||
Triple Fire Attack | 1-6 | This attack dice value will be multiplied by three. | 1 | 2C, 2R, 2Fi | |
3C, 3R, 4Fi, 3H | |||||
Quadruple Fire Attack | 1-6 | This attack dice will be multiplied by four. | 1 | 4C, 3R, 2Fi, 1U | |
- | |||||
Sextuple Fire Attack | 1-6 | This attack dice will be multiplied by six. | 1 | 8C, 5R, 3Fi, 1U | |
- | |||||
Fire Attack > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 3C, 1Fi | |
- | |||||
Fire Attack > 2 | 3-6 | This dice will roll a 3 or better every time. | - | 5C, 2Fi | |
- | |||||
Fire Attack > 3 | 4-6 | This dice will roll a 4 or better every time. | - | - | |
- | |||||
Fire Attack Multiplier 1-2 | x1-2 | This dice will multiply the score of your Fire dice by its value. | - | 2C, 1R, 1Fi | |
3C, 1R, 4Fi, 2H | |||||
Fire Attack Multiplier 1-3 | x1-3 | This dice will multiply the score of your Fire dice by its value. | - | 4C, 1R, 2Fi | |
5C, 2R, 5Fi, 3H | |||||
Fire Attack Multiplier 1-4 | x1-4 | This dice will multiply the score of your Fire dice by its value. | - | 6C, 2R, 3Fi, 1U | |
- | |||||
Fire Attack Multiplier 1-5 | x1-5 | This dice will multiply the score of your Fire dice by its value. | - | 8C, 2R, 4Fi, 1U | |
- | |||||
Fire Attack Multiplier 1-6 | x1-6 | This dice will multiply the score of your Fire dice by its value. | - | 10C, 3R, 5Fi, 1U | |
- | |||||
Fire Attack Multiplier > 1 | x2-6 | This dice will multiply the score of your Fire dice by its value. | - | 7C, 5R, 3Fi, 1U | |
- | |||||
Fire Attack Multiplier > 2 | x3-6 | This dice will multiply the score of your Fire dice by its value. | - | 7C, 5R, 3Fi, 2U | |
- | |||||
Fire Attack Multiplier > 3 | x4-6 | This dice will multiply the score of your Fire dice by its value. | - | 7C, 5R, 3Fi, 3U | |
- |
Water Attack/Vampire Dice[]
Attacks made with water element dice double the final damage multiplier against fire element monsters and subtract a static 50% from the final damage multiplier against forest element monsters. This attribute extends to water Vampire dice, whose required shards are shown below the generic version's required shards.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Water Attack | 1-6 | Each roll can result in 2-6 attack points with water element. | 1 | 2W | |
1C, 3W, 1H | |||||
Double Water Attack | 1-6 | This attack dice value will be multiplied by two. | 1 | 1C, 1R, 1W | |
2C, 2R, 3W, 2H | |||||
Triple Water Attack | 1-6 | This attack dice value will be multiplied by three. | 1 | 2C, 2R, 2W | |
- | |||||
Quadruple Water Attack | 1-6 | This attack dice value will be multiplied by four. | 1 | 4C, 3R, 2W, 1U | |
- | |||||
Quintuple Water Attack | 1-6 | This attack dice value will be multiplied by five. | 1 | 6C, 4R, 2W, 1U | |
- | |||||
Sextuple Water Attack | 1-6 | This attack dice value will be multiplied by six. | 1 | 8C, 5R, 3W, 1U | |
- | |||||
Water Attack > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 3C, 1W | |
- | |||||
Water Attack > 2 | 3-6 | This dice will roll a 3 or better every time. | - | 5C, 2W | |
- | |||||
Water Attack > 3 | 4-6 | This dice will roll a 4 or better every time. | - | - | |
- | |||||
Water Attack Multiplier 1-2 | x1-2 | This dice will multiply the score of your Water dice by its value. | - | 2C, 1R, 1W | |
3C, 1R, 4W, 2H | |||||
Water Attack Multiplier 1-3 | x1-3 | This dice will multiply the score of your Water dice by its value. | - | 4C, 1R, 2W | |
- | |||||
Water Attack Multiplier 1-4 | x1-4 | This dice will multiply the score of your Water dice by its value. | - | 6C, 2R, 3W, 1U | |
- | |||||
Water Attack Multiplier 1-5 | x1-5 | This dice will multiply the score of your Water dice by its value. | - | 8C, 2R, 4W, 1U | |
- | |||||
Water Attack Multiplier 1-6 | x1-6 | This dice will multiply the score of your Water dice by its value. | - | 10C, 3R, 5W, 1U | |
- | |||||
Water Attack Multiplier > 1 | x2-6 | This dice will multiply the score of your Water dice by its value. | - | 7C, 5R, 3W, 1U | |
- | |||||
Water Attack Multiplier > 2 | x3-6 | This dice will multiply the score of your Water dice by its value. | - | 7C, 5R, 3W, 2U | |
- | |||||
Water Attack Multiplier > 3 | x4-6 | This dice will multiply the score of your Water dice by its value. | - | 7C, 5R, 3W, 3U | |
- |
Forest Attack/Vampire Dice[]
Attacks made with forest element dice double the final damage multiplier against water element monsters and subtract a static 50% from the final damage multiplier against fire element monsters. This attribute extends to forest Vampire dice, whose required shards are shown below the generic version's required shards.
Image | Name | Result | Description | Fail Result | Shards |
---|---|---|---|---|---|
Forest Attack | 1-6 | Each roll can result in 2-6 attack points with Forest element. | 1 | 2Fo | |
1C, 3Fo, 1H | |||||
Double Forest Attack | 1-6 | This attack dice value will be multiplied by two. | 1 | 2C, 1R, 1Fo | |
- | |||||
Triple Forest Attack | 1-6 | This attack dice value will be multiplied by three. | 1 | 4C, 1R, 2Fo | |
3C, 3R, 4Fo, 3H | |||||
Quadruple Forest Attack | 1-6 | This attack dice value will be multiplied by four. | 1 | 4C, 3R, 2Fo, 1U | |
5C, 4R, 5Fo, 4H, 1U | |||||
Quintuple Forest Attack | 1-6 | This attack dice value will be multiplied by five. | 1 | 6C, 4R, 3Fo, 1U | |
- | |||||
Sextuple Forest Attack | 1-6 | This attack dice value will be multiplied by six. | 1 | 8C, 5R, 3Fo, 1U | |
- | |||||
Forest Attack > 1 | 2-6 | This dice will roll a 2 or better every time. | - | 3C, 1Fo | |
4C, 4Fo, 2H | |||||
Forest Attack > 2 | 3-6 | This dice will roll a 3 or better every time. | - | 5C, 2Fo | |
7C, 2R, 7Fo, 4H | |||||
Forest Attack > 3 | 4-6 | This dice will roll a 4 or better every time. | - | - | |
- | |||||
Forest Multiplier 1-2 | x1-2 | This dice will multiply the score of your Forest dice by its value. | - | 2C, 1R, 1Fo | |
3C, 1R, 4Fo, 2H | |||||
Forest Multiplier 1-3 | x1-3 | This dice will multiply the score of your Forest dice by its value. | - | 4C, 1R, 2Fo | |
5C, 2R, 5Fo, 3H | |||||
Forest Multiplier 1-4 | x1-4 | This dice will multiply the score of your Forest dice by its value. | - | 6C, 2R, 3Fo, 1U | |
- | |||||
Forest Multiplier 1-5 | x1-5 | This dice will multiply the score of your Forest dice by its value. | - | 8C, 2R, 4Fo, 1U | |
- | |||||
Forest Multiplier 1-6 | x1-6 | This dice will multiply the score of your Forest dice by its value. | - | 10C, 3R, 5Fo, 1U | |
- | |||||
Forest Multiplier > 1 | x2-6 | This dice will multiply the score of your Forest dice by its value. | - | 7C, 5R, 3Fo, 1U | |
- | |||||
Forest Multiplier > 2 | x3-6 | This dice will multiply the score of your Forest dice by its value. | - | 7C, 5R, 3Fo, 2U | |
- | |||||
Forest Multiplier > 3 | x4-6 | This dice will multiply the score of your Forest dice by its value. | - | 7C, 5R, 3Fo, 3U | |
- |
Glitch Dice[]
Glitch dice are a special type of dice, hidden in game code, which are assigned to a dice set when the dice value goes beyond implemented values (>176). The player can't acquire them by usual means, as these dice represent an error or corruption of save data.
Glitch dice have an attack attribute, but they are pink colored. Unlike usual attack dice, corrupted ones don't contribute anything to total attack value and don't allow the turn to end, which renders them utterly useless.
7410147sy to fix this issue by simply removing corrupted dice from a dice set and adding new ones.
74102569*/8